Mini-game
API Latency Tuner Lab
Beat the target SLA, rack up streak multipliers, and experiment with caching, retries, and jitter.
Adjust caching, retries, timeouts, and jitter to land under the target SLA. Each change influences tail latency and overhead.
How to play
Quick start
Represents downstream p95 before tuning.
Retries can help flakiness but add latency per attempt.
Target SLA
220 ms
Effective (est.)
320 ms
Each pass: +10 points (+2 per streak). Beat the bar to keep the streak alive.
What changed?